Volume 12 (2024)
Volume 11 (2023)
Volume 10 (2022)
Volume 9 (2021)
Volume 8 (2020)
Volume 7 (2019)
Volume 6 (2018)
Volume 5 (2017)
Volume 4 (2016)
Volume 3 (2015)
Volume 2 (2014)
Volume 1 (2013)
Keywords = Gamification
Number of Articles: 3
Effectiveness of Gamification in Enhancing Learning and Attitudes: A Study of Statistics Education for Health School Students
Volume 11, Issue 4 , October 2023, , Pages 230-239
Abstract
Introduction: Gamification is the use of game design elements in non-game contexts. It is considered a student-centeredinstructional design to motivate student learning and academic ... Read MoreComparison of Gamification, Game-Based Learning, and Serious Games in Medical Education: A Scientometrics Analysis
Volume 11, Issue 1 , January 2023, , Pages 50-60
Abstract
Introduction: Game in education aims to enhance human motivation and performance in a given activity. Gamificationexperts and health researchers are still unsure about the status of ... Read MoreUtilizing gamification effect through Kahoot in remote teaching of immunology: Medical students’ perceptions
Volume 10, Issue 3 , July 2022, , Pages 156-162